![endless sky fleet order endless sky fleet order](https://cdn.shopify.com/s/files/1/0224/6189/articles/CoeurKristenSeymour_0ffa674c-f4bb-431c-a573-dae69dc3706a_1024x1024.jpg)
When you run over and hop into the cockpit of this baby, she's got a pair of basic beam lasers, small yet generous cargo capacity and an extra bunk or two. Because of its jump capability, it is classified as an interceptor vice a fighter. The Sparrow is the smallest jump capable combatant that is only a little larger than a fighter. If you are a new player, it is advised to play the tutorial to get acustomed with the game some. Both can in fact skip the tutorial if you so desire. This ship is the easiest to pay off your debt. But with the limited amount of hull space for equipment, you don't have much choice with that either. It is slow, and doesn't turn very fast as built either. There is not much room to fit things such as a turret, but that's a decision you will have to make. It has a few spare bunks to allow a few people to move around with you, but like the shuttle, it has zero defensive armament when you get it out of said garage. It's main mission is to grab cargo and move it around. The Star Barge is your rusty and crusted over pickup truck that your grandpa left in a garage in the backyard for the last 35 years because he didn't care to tear the header off to replace the gasket and spark plugs. It is essentially a small people can with some engines and a hyperdrive strapped on. It's agility is it's real selling point and can get you from point A to point B rather quickly. Even though it is classified as a transport, it more fits moving people vice cargo. It is effectively useless in combat because of it's weak integrated shielding and hull plating. The Shuttle is about as small as a fighter, which allows for this particular ship to easily dodge pirates and missiles. However, given that in this glorious game that 450k isn't hardly anything to sneeze at when you look at the price tags of the much larger ships, you will quickly realize (without looking at the player's manual) that you've basically got three choices: A transport type ship (Shuttle), a hauler (Star Barge), and an interceptor (Sparrow). I can hear you saying "I've signed my soul to the devil. All very useful and configurable to one's taste. The preferences menu also changes things like sound levels, motion blur, zoom factor, statuses and such. Shift modifies targeting with selecting nearest ship, next escort and talking to planets. If anyone puts together a good profile for XPadder, shoot a comment on the guide! XPadder can get around that issue if you prefer controllers but I am unsure as to how well that would go.
Endless sky fleet order how to#
If anyone happens to know how to integrate XInput to the (seemingly custom) engine that the game runs on, we could potentially get full controller support. So far, the default key scheme is quite intuitive. Default Keys are as follows:įairly short list, all in all. Looking at the preferences won't really divulge all too much.
Endless sky fleet order mod#
If you are on high DPI monitors or at resolutions like 4K and such, there is an official mod found on the Steam Store page that will give you assets much easier to see at (much) higher resolutions. After downloading and installing, it's a quick process to start the game and is fairly straight forward.